Thursday, November 26, 2015

NEW MASTERIES

   

Ferocity Tree 

Tier 1

Fury

ATTACK SPEED 0.8/1.6/2.4/3.2/4%
 

Sorcery

INCREASED DAMAGE FROM ABILITIES 0.4/0.8/1.2/1.6/2%

Tier 2 

 

Double Edged Sword

MELEE Deal an additional 3% damage, but receive an additional 1.5% damage
RANGED Deal an additional 2% damage, but receive an additional 2% damage

 

Feast

I HUNGER Killing a unit restores 20 health
COOLDOWN 20 seconds

Tier 3 


Vampirism

LIFESTEAL AND SPELLVAMP 0.4/0.8/1.2/1.6/2.0%

Natural Talent

SCALING ATTACK DAMAGE 2/4/6/8/10 at level 18
SCALING ABILITY POWER 3/6/9/12/15 at level 18

Tier 4 

Bounty Hunter

TAKING NAMES You gain a permanent 1% damage increase for each unique enemy champion you kill

Oppressor

KICK 'EM WHEN THEY'RE DOWN You deal 2.5% increased damage to targets with impaired movement (slows, stuns, taunts, etc)

Tier 5 

 

Battering Blows

ARMOR PENETRATION 1.4/2.8/4.2/5.6/7%

 

Piercing Thoughts

MAGIC PENETRATION 1.4/2.8/4.2/5.6/7% 

Keystone

Warlord's Bloodlust

DRINK THEIR BLOOD Critical strikes heal you for 15% of the damage dealt and grant you 20% increased attack speed for 4 seconds
COOLDOWN 2 seconds

Fervor of Battle

STACKTIVATE Your basic attacks and spells give you stacks of Fervor for 5 seconds, stacking 10 times. Each stack of Fervor adds 1-8 bonus physical damage to your basic attacks against champions, based on your level.

Deathfire Touch

TOUCH, DON'T GRASP Your damaging abilities deal an additional (0.5 bonus attack damage + 0.2 ability power) magic damage to enemy champions over 3 seconds (half damage over 1.5 seconds for AoE and damage-over-time)



Cunning Tree 

 Tier 1

 

Wanderer

MOVEMENT SPEED 0.6/1.2/1.8/2.4/3% out of combat

Savagery

BONUS DAMAGE TO MINIONS AND MONSTERS 1/2/3/4/5 on single target spells and basic attacks
 

Tier 2 

Runic Affinity

BABY GOT BUFFS Buffs granted by jungle monsters last 15% longer

Secret Stash

HITS THE SPOT Your potions, flasks and elixirs last 10% longer
APPETIZERS Health potions are now Biscuits, restoring 20 health and 10 mana on use.
 

Tier 3 

Merciless

DAMAGE AMPLIFICATION 1/2/3/4/5% increased damage to champions below 40% health

Meditation

MANA REGEN 0.3/0.6/0/9/1.2/1.5% of your missing mana per 5 seconds
 

Tier 4 

Bandit

FINDERS KEEPERS Gain 1 gold whenever a nearby minion is killed by an allied champion
PICKPOCKET Gain 3 gold (10 gold for melee) when basic attacking an enemy champion
PICKPOCKET COOLDOWN 5 seconds

Dangerous Game

NOT EVEN CLOSE, BABY Kills and assists restore 5% of your missing health and mana

 Tier 5

Precision

ARMOR & MAGIC PENETRATION 0.6/1.2/1.8/2.4/3 + 0.06/0.12/0.18/0.24/0.3 per level
TOTAL AT LEVEL 18 1.7/3.4/5.0/4.8/8.4

Intelligence

COOLDOWN REDUCTION 1/2/3/4/5%
COOLDOWN REDUCTION CAP 40% 41/42/43/44/45%
 

Keystone

 

Stormraider's Surge

HIT AND RUN Dealing 30% of a champion's maximum health within 2 seconds grants you 35% bonus movement speed for 3 seconds
COOLDOWN 10 seconds

Thunderlord's Decree

RIDE THE LIGHTNING Your 3rd ability or basic attack on an enemy champion shocks them, dealing 10-180 (+0.2 bonus attack damage) (+0.1 ability power) magic damage in an area around them
COOLDOWN 30 seconds

Windspeaker's Blessing

FIGHTING SPIRIT Your shields and heals are 10% stronger
POWER OF FRIENDSHIP Your shields and heals on allies other than yourself grant them 15% increased armor and magic resist for 3 seconds
 

 

Resolve Tree 

Tier 1 


Recovery

HEALTH REGEN 0.4/0.8/1.2/1.6/2 per 5 seconds

Unyielding

BONUS ARMOR AND MAGIC RESIST 1.2/2.4/3.6/4.8/6%
 
 

Tier 2

 

Explorer

I'LL GO AHEAD You gain 12 movement speed while in the river or in brush

Tough Skin

DIRT OFF YOUR SHOULDERS You take 2 less damage from champion and monster basic attacks
 
 

Tier 3 

 

Runic Armor

INCREASED HEALING FROM ALL SOURCES 1.6/3.2/4.8/6.4/8%
FORTIFIED Shields are 1.6/3.2/4.8/6.4/8% more effective on you

Veteran's Scars

BONUS HEALTH 0.8/1.6/2.4/3.2/4% maximum health

 

 Tier 4

 

Insight

INVOCADORES Your Summoner Spell cooldowns are reduced by 15%

Perseverance

WHEN THE GOING GETS TOUGH 50% health regen, increased to 200% health regen when below 20% health

 Tier 5

 

Swiftness

SLOW RESIST AND TENACITY 3/6/9/12/15%

Legendary Guardian

ARMOR AND MAGIC RESIST 0.6/1.2/1.8/2.4/3 for each nearby enemy champion

 

Keystone

Grasp of the Undying

HERE TO STAY Every 4 seconds in combat, your next attack against an enemy champion steals life equal to 3% of your maximum health (1.5% for ranged champions)

Strength of the Ages

STEPPING ON THE LITTLE GUYS Killing a Siege minion or large monster increases your maximum health by 20 and 10 respectively, up to 300 health.
THE LONG HAUL After maxing this bonus, you restore 100 health when a nearby siege minion dies.

Bond of Stone

DAMAGE REDUCTION 4%, doubling to 8% when near at least one allied champion
IN THIS TOGETHER 8% of the damage that the nearest allied champion would take is dealt to you instead. This can't bring you below 15% health.

 

 

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